I would like a Dalmatica.
I'll be frank about it. Before the release of the Morrigan's Coat, I always wanted a Dalmatica.
However, the idea of staring at a screen for up to three hours, hoping to get a lucky claim just for the chance of getting the drop, doesn't bode well with me, not to mention having to deal with perpetual competition and the ensuing drama.
To some, that is the cost of obtaining said Dalmatica, although really, as Russta put it, it sure looks like a way of aesthetically saying "I've stood in a zone longer than you."
Frankly, I didn't want to deal with all of that, so no Dalmatica for me. I can live with that.
Doesn't stop me from wanting one, though. ^^
My problem with FFXI's system of gear acquisition, for the most part, is that the old system, for god gear, Dynamis drops, and so on, was very binary- either it dropped, or it did not.
Of course, you can make the connection that more attempts = more drops, which is only fair. However, can we really say that a linkshell standing in Dragon's Aery, with more people mashing their Provoke/Dia/Flash/whatnot macros every 30 minutes means more claims than another?
What about those long streaks of "no-drop" days?
Harkening back to Dynamis, I believe it took Explorer II over a year before we saw a Duelist's Chapeau drop for us. But can you really make the argument that we "progressed" towards getting a Chapeau on the days where none dropped? In the meantime, other linkshells were happily getting their Chapeaus with no real issues whatsoever. Is that, for lack of a better word, "fair?"
People like challenges, however, people also like to see progress within that challenge. It is for that reason that I like the various sea gear (Brutal Earring, Loquacious Earring, Relaxing Earring, and so on) and Assault. While a run doesn't give you that coveted piece of gear, it at least gets you quantifiably closer. You are 6 ancient coins closer to completing that earring, or you are 600 points closer to redeeming that piece of gear. Compare and contrast to say, gods, where if it didn't drop, it was "too bad," "FU, SE!" and end of story.
(On a side note, grammar-nazis out there: just what is the correct use of punctuation for the above?)
I really would like a combination of the two systems. Make multiple, associated ways of obtaining gear. By "associated," I mean being able to work on both routes with a single event.
Right now, the Morrigan's Cuffs and Zenith Mitts are competition for one another (assuming all you're after is the MAB+5). People who want a Cuffs won't want to help out with Mitts and vice versa. Another way of putting it is that progress on Mitts doesn't affect the Cuffs. That doesn't really work at all.
On the other hand, (using Dynamis as an example) if you've already got all the gear you want from Dynamis-Jeuno, why should you sit around conceivably wasting your time, instead of perhaps making some progress towards your Dynamis-Beaucedine gear?
What if, (again, using Dynamis as an example) mobs could drop AF2, but you could also exchange a large number of ancient currency for AF2 pieces? That way, everybody would have progressed a little bit further towards getting their AF2. At the same time, gear could drop, so you still enter Dynamis with eager eyes, waiting for that drop to come. So in the end, if the piece of gear drops, great! If not, at least you can logoff knowing that you are at least closer to your goal than before.
I know the above paragraphs will probably draw fire from the crowd that says "You should be there to help others!" Pigs fly and angels sing, but unfortunately, things don't work that way. People ultimately want to get something out of their time committed to an event. If that satisfaction comes from seeing another person get their gear, fantastic. Unfortunately, there is little else other than that.
Of course, there might have to be some other minor adjustments, like making all currency EX to prevent gilbuyers from simply buying their AF, but hopefully you recognise the intention behind such a system.
I still would like a Dalmatica regardless. Now if only there was a way to exchange "hours clocked camping Aspi/Fafnir" into "Dalmatica."